Card Colm
(by Colm Mulcahy)

April 2008

Projective Geometry (The Fano Plane)

"I'm thinking of two different simple geometric shapes, one inside the other," you say to a volunteer from the audience. "I want you do to the same thing. Have you thought of something? Please sketch what you imagined, I won't look yet. Earlier, I made a sketch of my own thoughts, I'll show it to you in a moment." Pause.

"Are you finished? I really did want you to do the same thing as me: I tried to project my geometric image to you. We call this projective geometry. Let's see if it worked."

Before the volunteer reveals his sketch, ask other audience members what shapes they had imagined. Several will say a circle inside a triangle, which is what you hope the volunteer has sketched. With surprisingly high probability the volunteer will indeed have opted for that combination; this curious fact is fairly well-known, e.g., see Banachek's Psychological Subtleties (Magic Inspirations, 1998). If this is the combination drawn, turn over a piece of paper on which you've also sketched such an image, to the amazement of all.

Should the volunteer name a triangle inside a circle instead, you can still claim victory. Say, "It's fascinating, you and I thought of the same shapes, but with their roles reversed. I think we have complementary personalities. Such duality is very common in projective geometry." If your luck is out, and the volunteer has the bad taste to mention a square or something equally vulgar, you can always say, "It seems that I was projecting in the wrong direction," indicating somebody who had earlier named the desired circle inside a triangle.

In any case, draw attention to your picture, and continue, "This shape plays an interesting role in a randomization procedure I'd like you to try with me." Re-draw the image on a larger piece of paper or cardboard. This time, inscribe the circle in an equilateral triangle, with seven points and lines marked as shown below.

The image needs to be large enough to accommodate the placement of a card at each relevant intersection point. (Below, these points are marked with empty circles to help the reader to imagine the possibilities in what comes later.)



Fan Actions

Remark that the image depicts the Fano Plane, a delightful mathematical entity representing the smallest finite geometry, of which you are a big fan.

Produce two decks of cards, one blue-backed, one red-backed, and explain that the volunteer is going to determine some random placement of blue-backed cards at the points of the figure, which will in turn determine a particular card from the red-backed deck.

The blue-backed deck is shuffled, and eight cards from it are dealt out into a face-down pile. The volunteer is asked to make choices to determine which four cards he gets, and which four you get. Each of you pickk up and looks at your cards, and arranges them in order (by value) in a fan. Whichever of you has the highest value card sets that aside face-down. This requires comparing high values; one way to pull this off without revealing much is for each of you to hold up your highest card, while turning away, and have the audience indicate which of you has the higher one. You can joke that this card represents the "point at infinity" to a geometer.

The person with the second highest card sets it face-down at the apex of the bounding triangle in the Fano plane. The other person then places any one of the remaining cards in hand at the vertex in the centre of the diagram. This card is also face-down, like all subsequent placements. You each take turns placing cards at the other five points in the figure, until all eight cards have been used up.

Next, the volunteer is asked to push to one side the three cards forming any side of the triangle, after which you push together the remaining four cards. Say, "Which would you like, the three you have indicated, or the four I have here? It's your choice."

No matter which groups of cards is selected, gather up the remaining cards and shuffle them back into the blue-backed deck, which is now removed from the scene to avoid the possibility of confusion later.

Pick up the red-backed deck for the first time, shuffling it openly, and have the volunteer sum the values of the three or four selected blue-backed cards along with that of the ``point at infinity'' card which was set aside earlier.

Turn away and ask that the volunteer look at and remember the red-backed card in the position corresponding to the total just calculated. For instance, you can explain, if he got a total of fifteen, he would look at the fifteenth red-backed card. Have the deck squared up again and turn back.

Do an elimination deal until just one card remains. Stress that it would be a real miracle if the one card left after elimination from a shuffled deck would be the same card the volunteer had looked at earlier. Ask what red-backed card was noted, and have the "last card standing" turned over. They match.

You can now turn over the piece of paper or cardboard to reveal on the other side a written prediction to the same effect.

"Just as projected," you can add in closing. "When one uses the Fano Plane, everything aligns perfectly."

Explain a Ton

Here is a breakdown of the above effect, performance-wise, along with an explanation of why it works.
The possible arrangements of 1, 2, 3, 4, 5, 6, 7 above correspond to the three essentially different ways that ants in these quantities can be distributed in the seven spaces in the figure below, to that the total number of ants on either side of any of the three lines shown is the same.



Indeed, this month's column was inspired by a puzzle which asked for such arrangements ("Ant-ics" in Ivan Moscovich's wonderful Leonardo's Mirror & Other Puzzles, Sterling, 2004).

While the projective geometry tie-in claimed in the suggested presentation is a bit of a stretch, there is a duality between that last figure above and the original Fano plane. The seven regions inside the above circle correspond to the seven points in the first figure considered, and two of those regions are adjacent iff the corresponding points in the first figure are connected by a line.

Furthermore, if the volunteer names a triangle inside a circle as his thought-of combination, you could produce the last figure--saying "in mine I continued the triangle sides till they met the circle"--and adapt the patter (and mathematics) accordingly.

It goes without saying that an actual performance of every step as outlined above is not for the faint of heart. Many shortcuts are possible, from streamlining the "free choice of four card from eight" part to the total elimination of the elimination deal (and the second deck). The latter option suggests turning the trick into a book force: you can predict ahead of time the first word on page 22 of a book of your choice.

Many thanks to Scott Hudson (of Direct Data Communication) for providing all of the images used above, and to magician Joe M. Turner for the Banachek reference.


Colm Mulcahy (colm@spelman.edu) completed his PhD at Cornell in 1985, under Alex F.T.W. Rosenberg. He has been in the department of mathematics at Spelman College since 1988, and writing Card Colms---the only MAA columns to actively encourage lying on a regular basis---bi-monthly since October 2004. For more on mathematical card tricks, including a guide to topics explored in previous Card Colms, see http://www.spelman.edu/~colm/cards.html.

"Fan actions" is one of several interesting anagrams of "Fano antics."

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