Discrete Mathematics: Puzzles, Patterns, and Proof
Doug
Ensley, James Hamblin, David Hastings, Kate McGivney
June 12-16, 2006
Shippensburg University
Shippensburg, PA
Registration
for this workshop is now closed
We all know that Discrete Math includes the underlying principles for
the sorts of puzzles, patterns, and games that appeal to students in
quantitative disciplines. This fact can be exploited to design engaging
problems and activities for
the introduction of topics in a traditional discrete math or
“transitions” course. This workshop will present a series of examples
along these lines and provide
participants with the resources to design even more. Since many schools
use one discrete math course to serve students with interests in
computer science, mathematics, or teaching, special emphasis will be
placed on how the topics and activities relate to the NCTM Standards,
MAA CUPM guidelines, and the ACM curriculum recommendations. Activities
developed will range from “paper and pencil” to manipulative to
computer based.
Workshop topics will follow the new textbook, Discrete Mathematics:
Mathematical Reasoning and Proof with Puzzles, Patterns and Games, by
Doug Ensley and Winston Crawley, published by John Wiley and Sons. The
workshop’s goal is for participants to leave with a wealth of material
that can be used to stimulate their students’ interest in the topics of
a traditional discrete math course, including logic and proof,
functions and relations, counting and probability, and graph theory.
For more information, please visit the workshop webpage at
http://www.ship.edu/~deensl/prep/