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A module intended to introduce the use of mathematical models in population dynamics from a biological perspective and to give substance to an elementary differential equations course
A Developer's Area column on Java for those coming from a teaching background who seek programming advice and those with a software development background who seek to develop an item of value to the teaching and learning communities.
This ESTEEM module in the Genetics Category consists of a Java applet for solving certain types of problems involving relationships between interacting data elements.
This simple Javascript-enhanced web page leads students on an exploration of the "Josephus Problem," a classic problem of recreational mathematics involving the elimination of people arranged in a circle.
This is the second in a series of Developers' Area articles on writing Java applets.
This Flash Forum tutorial not only discusses the programming involved in rendering simple polyhedra in Flash CS3, but it also gives an elementary discussion of the mathematics behind 3D rendering on a 2D computer screen.
This paper describes a Flash-based OSSLET that we have used at the United States Military Academy with first year calculus students as a vehicle for motivating vectors, matrices, and linear and affine transformations.
Students plot points and match formulas to data to explore families of functions.

A Developers' Area article on the construction and collection of quality mathlets.

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