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This Flash Forum tutorial not only discusses the programming involved in rendering simple polyhedra in Flash CS3, but it also gives an elementary discussion of the mathematics behind 3D rendering on a 2D computer screen.
This article describes classes for 3D graphing revised for AS 3. Along with class files and documentation, we provide several templates to show how to use the classes for graphs of functions of two variables as well as parametrically defined surfaces.
This collection of mathlets comprise a companion for modeling assignments (primarily for calculus) designed to give students hands-on experience describing motion as a combination of basic functions.
Useful for teaching as well as artistic endeavors, this applet allows the user to build a "seed" for a recursive process that constructs complex and fascinating fractal images.
A collection of mathematics applets with full documentation and source code for beginning users of Adobe Flash. This collection is part of the MathDL Flash Forum.
Flash CS3 (Actionscript 3.0) templates and classes for graphing functions in one variable as well as parametric curves in rectangular or polar coordinates.
This application allows randomized Venn Diagram review and self-testing implemented in Flash.
This is a pair of (1D and 2D) SOCR Activities that demonstrate random sampling and fitting of mixtures of Gaussians to model complex data (e.g., multimodal).
This activity illustrates the process of random number generation and simulation. It is part of the Statistics Online Computational Resource (SOCR).
These applets and educational materials demonstrate the shapes and parameters for several commonly used discrete and continuous probability distributions. It is part of the Statistics Online Computational Resource (SOCR).

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