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An article presenting a way that students of calculus and linear algebra can use both artistic and mathematical abilities to transform ordinary photographs into interesting pictures having mathematical content

This article explores the symmetry method in elementary differential equations, which uses the invariance of the equation under certain transformations to create a coordinate system in which the equation greatly simplifies.

This ESTEEM module in the Genetics Category consists of a Java applet for solving certain types of problems involving relationships between interacting data elements.
This simple Javascript-enhanced web page leads students on an exploration of the "Josephus Problem," a classic problem of recreational mathematics involving the elimination of people arranged in a circle.

An article that presents an interactive, tactile, real-time proof of the parity theorem for permutations

An article about the merits of using projects in Calculus that involve an element of design, with examples of such projects and reasons why they work.
This Flash Forum tutorial not only discusses the programming involved in rendering simple polyhedra in Flash CS3, but it also gives an elementary discussion of the mathematics behind 3D rendering on a 2D computer screen.
Students plot points and match formulas to data to explore families of functions.
A series of modules that require the use of polynomial and trigonometric functions to model the paths of straight-stretch roller coasters
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