To derive the formula for the orthographic projection method, we need some linear algebra. In our example, Figure 3(b), the line of sight from the scene to the eye at infinity has direction vector
. For convenience, we let
be the spherical coordinates of the point
, and we let
. As we might expect, the formula for the projection turns out to depend only on the angles
and
and not on the magnitude of
.
Orthographic projection, unlike perspective projection, can be treated as a linear transformation -- it's the orthogonal projection T from
to
whose image is the plane
given by
. Perhaps the clearest way to derive the formula for the projection is to find an orthonormal basis
for
such that the first two vectors span the plane
. To begin, let
denote the usual basis for
, and define

,
which is a unit vector normal to the plane
. Next (assuming
is not parallel to
), we take
.
This is a unit vector orthogonal to
, therefore is in the subspace
. Finally, letting
,
we get an orthonormal basis
for
. Now for any vector v, the orthogonal projection is given by
, because this map sends
to zero and leaves fixed any vector in the subspace
. In terms of
, we have
and the coefficients C1 and C2 coordinatize
.
The final step is to connect this result with the pixels of the output image. Just as we did with the perspective method, we estimate bounds for the calculated components of
corresponding to points of the three-dimensional object -- let's say
and
for all points
of the object. Then
and
yield appropriate row and column indices for an output image, and the size of the image can be taken to be
rows and
columns.
This procedure has been implemented in the MATLAB program orthographic.m.